* Mending got a fix to prioritize most damaged equipment first. Advanced Mending did not. Advanced Mending still repairs more per xp but is randomly applied to any equipment with the enchant, meaning getting unlucky in the lost cities leads to certain death.
The most efficient is a mix between Mending and Advanced Mending and, in my personal opinion, I feel armour being prioritized when it gets low is better than weapons. Hence, Mending on armour, Advanced Mending on weapons. Consider a swap.
** Underwater Strider, unlike Depth Strider, gives vertical speed in water allowing you to not sink to the bottom while wearing golem and/or while in dragon form.
Underwater Strider does, however, not work in 1-block deep water.
* Prioritize putting Unbreaking IV on armour before weapons
** Strafe is required for the Sentient Greatbow, otherwise, use Infinity instead. (Arrow Recovery is also not required if using Infinity)
*** Protects against sticky mobs but will delete the item upon death.
* Subject P.E. can mess with buffs in a wine build; consider Subject English if using wine.
** Protects against sticky mobs but will delete the item upon death.
*** Prioritize putting Unbreaking IV on armor before weapons.